Oct 122016


Prodatron released a new work in progress (WIP) version of his SymbOS, which is a multi-tasking cross-platform operating system for Zilog Z80 based computers like the Amstrad CPC, the Amstrad PCW or the MSX machines. This time, it contains the long awaited network support for the Amstrad CPC (well… there was no network hardware available for the last release) and also support for an USB mouse. To use those new features, you will need the Amstrad M4 Wifi expansion for the network support or the USB Albireo board.
On the software side, SymbOS comes with several network related programs, where the most important ones are an IRC chat client, which you can use to directly talk to other Amstrad CPC users on the #CPC channel at Freenode, and the telnet client. Prodatron also improved the SymbOS desktop. You can add unlimited start menu entries and desktop widgets to it now. To unpack your compressed ZIP files, you can use the new unzip tool in the SymShell console in the WIP, too.

If you want to test the latest WIP by yourself, you can download and discuss it on the CPCWiki forums.

Oct 102016

CargoSoft, well-known for the awesome Orion Prime horror sci-fi adventure, released a new game called “Imperial Mahjong”. You might already have guessed it: it is a mahjong game for the Amstrad CPC. This all sounds well-known and simple, but it isn’t: it features two new graphics modes (EGX – 16 colours, 320×200 instead of 4 colours, EGX2 – 4 colours in 640×200 instead of 2 colours). During the whole game, you can hear digi drums and the game itself features more than 30 minutes of music! Play the game and find out much more features in it. And… it looks soooooo beautiful :-)!

Imperial Mahjong

To play the game, you need at least 128kb RAM. You can download it at the end of the news or from the CargoSoft Imperial Mahjong homepage.

262.5 KiB
Sep 272016

Vector Vaults is a new arcade game for the Amstrad CPC. It is based on vector graphics with 25 frames per seconds and also features multi dimensional and pixel precise scrolling. You have to pilot your ship through nine levels. The game was written with CPCtelera, SDCC and assembler.

In the game you play Samuel, who is flying a virtual avatar shaped like a ship which has to break through different security levels. You control the ship with the keyboard (O, P, Q, A and SPACE) or joystick. Here is a short video showing the gameplay of Vector Vaults:

You can get the game in three different version:

  • Free version – you can download the DSK image from the Vector Vaults homepage and at the end of this news
  • Personalized digital copy – For 5 EUR you will get a digital copy of a personalized version
  • Personalized physical copy – You get a 3 inch version of the game for 18 EUR (plus shipping costs), which will also feature a nice box, a short manual and your name in the credits section.

Be sure to download the game from the Vector Vaults homepage (or at the end of this news) and play it, if possible, on the real machine :-).

Vector Vaults
Vector Vaults
Version: 1.0
77.5 KiB
Sep 212016

Probably you have read it on this page before: one of the main components of the Amstrad CPC, the Gate Array aka Amstrad 40010, was decapped and high resolution photos were shot from the internals of this integrated circuit. Finally, Gerald found some time to reverse engineer the schematics of the Gate Array and released them in the CPCWiki forums. With the schematics it is possible to better understand what’s happening inside, find eventually existing hardware tricks / bugs and finally build a replacement of course.

Ash Evans has already “ported” the schematics to Verilog, so it is possible to use it in your own CPLD or FPGA designs.


Thanks a lot for your work to reverse engineer the last integrated circuit (for the classic Amstrad CPC), which can help us to preserve the Amstrad CPCs for the future :-)!

Sep 192016

TFM just released a new version of FutureOS and some other tools and applications. There is a huge changelog, so have a look at it by yourself. You can download the latest software from the FutureOS homepage.


  • 6128 Plus version: ROM D optimized.
  • Bugfix in |FDESK command
  • Extra E-RAM of X-MEM (64 KB internal) can be used now (640 KB! Not 576KB) with X-MEM via &7EC4-7
  • MultiPlay support added
  • Installer updated
  • Bug in OS function GET_DIR corrected
  • ROM applications can now be called using the RUN icon
  • FutureOS eXpansion ROM Mangement enhanced
  • API expanded: External ROMs can now call OS functions directly from Exp.ROM to FutureOS ROMs A-D
  • Albireo detection added (scans for both main chips)
  • Time and Date can now be shown optional as characters at bottom of screen instead of icons (nice in SPARtan mode imho)
  • Hotkey “B” / Fire 2 (not 0 or 1!) added: Moves mouse arrow to next file, but without tagging (problems with Plus)
  • Switch SPARtan mode on by default
  • The “Show picture” function now starts in MODE 0 and 80 x 25 character mode
  • Hotkey “J” added to Jump to file section in Desktop
  • OS/API entry KLICK will now reset SP to &BFF8, stability improved
  • ROM C compacted
  • Efficient PlayCity autodetection added
  • Documentation updated: printer management, E-RAM management

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