Jul 192016
 

And another fresh release from the Sundown 2016 demoscene party: BarBar by Benediction. BarBar is an intro, which uses the special hardware capabilities of the Amstrad Plus series. If you own such a system, be sure to watch it on the real machine (all others will use WinApe for sure :-)).
You can download the demo at the end of this news or directly from Pouet.net (don’t forget to vote).

Barbar(2016) (Benediction)
Barbar(2016) (Benediction)
Barbar2016-Benediction.zip
110.5 KiB
4 Downloads
Details
Jul 182016
 

Devilmarkus and ed209 / Slipstream released their new musicdisc “Remember the 80’s” on the Sundown 2016 demoscene party. As you might have already guessed, it features well-known music from the 80’s on the Amstrad CPC. They also participated in the wild demo competition and ranked 2nd.
You can download the musicdisc from Pouet.net (don’t forget to vote :-)).

Jul 142016
 

A new version of the SDCC C compiler is available. You can use SDCC to develop for the Amstrad CPC, e.g. with using the SDCC Code::Blocks template or the programming tutorials by Mochilote or with the new CPCtelera framework. The new version contains also some features for the Z80 port, so be sure to update it. You can download it from http://sdcc.sourceforge.net.

Changes:

  • Merged upstream binutils 2.25
  • New memory management with lower overhead
  • Changed default language dialect to –std-sdcc11
  • Diagnostic for missing type specifier: No implicit int outside of C90 mode anymore
  • C11 generic selections
  • char type is now unsigned by default (old behaviour can be restored using –fsigned-char)
  • Character constants are now of type int instead of char.
  • ISO C95 and ISO C11 wide character constants
  • ISO C95 and ISO C11 wide string literals
  • Basic standard library support for wide characters: c16rtomb(), mbrtoc16(), mbsinit(), mbtowc(), mbrlen(), mbrtoc32, c32rtomb(), mbrtowc(), wcrtomb(), mblen(), wctomb()
  • Treat all ports the same in the manual (i.e. mcs51-specific stuff is now clearly described as such)
  • Reorganized interrupt handling for z80, z180, r2k, r3ka, tlcs90, gbz80 backends
  • Workaround for stm8 division hardware bug
  • ELF/DWARF support for stm8
  • Output symbol table for ELF
  • pic16 port now uses standard-compliant crt0iz that initializes static and globals to 0 by default
  • Numerous feature requests and bug fixes
Jul 092016
 

Developing a beat’em up game for the Amstrad CPC in one weekend? Impossible! Impossible? Well, Francisco Gallego, Alberto Gonzalez and Jon Cortazar proved during the BitBitJam #3 that it is possible and released their game Kung Fu Guns now. In the game you play Sheriff Melissa Chase, who has to fight against a new chinese gang. It is a simple beat’em up with 2 levels finished, but they are thinking about evolving the idea and release a full game later. The game was developed with the great CPCtelera game development framework.

You can download Kung Fu Guns at the end of the news or from the BitBitJam #3 page. The latest version of the game is also available on GitHub.

Kung Fu Guns
Kung Fu Guns
kfguns.zip
2.7 MiB
13 Downloads
Details
Jul 062016
 

TRSI released a new musicdisc for the Amstrad CPC on the Nordlicht demoscene party. The disc features 7 tunes by Virgill, which you can select in a nice menu. It was also ranked 1st in the wild competition of the Nordlicht party. You can download the musicdisc at the end of this posting or from Pouet.net (don’t forget to vote :-)) and if you don’t want to listen to the tunes on the real machine or an emulator, you can listen to them on Soundcloud.

Musicdisc: CPC vs Virgill by Tristar & Red Sector Inc.

 

CPC vs Virgill
CPC vs Virgill
CPCvsVirgill_TRSiCPC.zip
22.6 KiB
17 Downloads
Details

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