After his tower defence game Defence, Shining worked on a new puzzle game for the Amstrad CPC that he now released. It is called Pentomino and features about 464 different puzzles with different levels of difficulty (easy, medium, hard). Besides that, he again used music by MmcM and this time graphics by HAL6128. It runs on all Amstrad CPC systems. You can download it at the end of the news or directly from his website.
Novabug, who creates a lot of Youtube videos related to our beloved Amstrad CPC, has released a video where he did a retrospective of 2016. In this video, he shows his very own Top 11 of the last year (which was an awesome year for the Amstrad CPC users :-)). Enjoy the video:
4Sceners and Bitfellas published their favourite demoscene productions for the year 2016 and it is great to see three Amstrad CPC productions in their list, too. Ranked on 3rd place in the category “Best Music Disc” you will find the CPC vs. Virgill music disc by Tristar and Red Sector (TRSI). The other two productions can be found in the “Best Scene Game”. The awesome Pinball Dreams preview by the Batman Group ranked on the 2nd place (hey, this is just preview – what can we expect from the final product :-)) and ranked on the 7th place you will find the game Outlaws by RetroBytes which won the CPCRetroDev 2016 competition. You can have a look the complete results on the 4Sceners website (german).
It is always great to see Amstrad CPC productions mentioned in demoscene :-).
As promised, Keith56 released his new bullet hell shooter for the Amstrad CPC 6128 & Plus on the 31st December. In the good old tradition of bullet hell shooters, you are playing a side-scrolling game with enemies, shooting an extreme load of bullets to you, which you have – of course – to avoid. Here is the introduction from the author:
“Chibiko didn’t get any presents from Santa this year… in fact, in the last year she’s been killed by God, banished from hell, and reincarnated as the enemy of all mankind -so it’s pretty likely she will never get in his good books again! Still, she can always do without that ‘gotta-buy-it’ plush doll, and the coal is always useful for burning ‘leftovers’. What’s a whole lot less welcome is the strange monsters that have been lurking around the mountains lately – and now they are infesting HER castle! Join Chibiko in her unholy battle against the invasion of badly drawn, cliche and generally uninspired enemies, pummel your way through 4 levels of brainless firepower crazy action – and unleash hell on the 4 end level boss enemies!”
“Get The Cash” is a fast paced arcade written by Ross Simpson. The game is quite simple: you have to collect the money bags, which are falling down from the top of screen, and you have to avoid the brick walls, as well. While you are playing the game, it will get harder, because the playing field is reduced in size and you have to collect more money bags to reach the next level. The game is written in HiSoft Pascal, using Sean McManus Easy-Sprite driver. The intro is written in assembly language.
You can download the game from the CPCWiki and at the end of this news.
The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.