Arkos just released the first beta version of their already announced windows-based chiptune tracker – the “Arkos Tracker”. With this tracker you can compose songs for the CPC and can listen to them via soundchip emulation or with a CPC which is connected to your PC with the CPC Booster. The player routine isn’t only available for the Amstrad CPC, but also for the MSX, Spectrum and Pentagon 128k.
Good news from Arkos: The Arkos Tracker, a Windows based music tracker program, will be released within a few weeks. You can compose songs on the PC which will be later played on the CPC or any other computer which uses the same music chip (AY-3-891x and YM2149). It will be released with a pack of Z80 players and tons of music and sounds.
For now, you can have a look at the video:
UPDATE: Targhan, the developer of the Arkos Tracker, provided more information about it in the CPC Wiki forums. Here are the features of the Arkos Tracker:
- 256 patterns available.
- Each pattern is composed of 3 independent tracks.
- 512 tracks available, each being reusable in any pattern, or even several times in the same pattern.
- Each track can be transposed independently in a pattern.
- A track has a height from 1 to 128 lines, independently of the pattern that uses it.
- 255 instruments available.
- The instrument editor allows you to modify each registers of the PSG.
- Replay frequency of 13, 25, 50, 100, 150 or 300hz.
- Possibility to put "events" in your song. They can either be used to synchronize your music with your production, or trigger digidrums for exemple.
- Big news: instruments are divised into two channels : a Software, and Hardware one. These channels can be independant or dependent from each other. Allows using two waves at the same time!
- Allows you to play sound effects in a very flexible and powerful way. You can also play the SFXs without any music.
- You can import any STarKos song.
- NO SID/DMA for CPC+ for now. I may plan that…
About the Player:
- Only 25 scanlines maximum used!
- On top of being faster than the STarKos player, it’s lighter: one and a half kb.
- The player works on Amstrad CPC, MSX, Spectrum or Pentagon (using conditional assembling : only the necessary code is used).
- The generated songs are very light (about as much as the STarKos song. Sometimes a bit lighter, sometimes not).
- Can be used in Basic (call the player by yourself, or use it under interruptions), and Assembler.
- The source of the player is given, and documented.
- The format of the music is given. So you’ll be able to create your own custom tools (conversion, new players…).
- Fade in/out available.
About the sound effects:
- Every instrument of your song becomes a sound effect.
- You can play/stop a sound effect on any, or all, of the 3 channels.
- You can choose the note, volume, speed of any triggered SFX.
- You can add Pitch to them (useful to add randomness to the sounds, for example).
- Sound effects are in a seperate file : you can use the same sound bank even if you change the music.
Targhan has released a bugfix version of his great music tracker STarKos. The new version can be (as always) downloaded as ROM or disk version from Grim’s Wiki pages (btw. have a look at them, they are an awesome CPC documentation collection, too).
Changelog for version 1.21:
- A single but important bugfixe found by Tom&Jerry, introduced by the 1.2 release. If two channels pointed on the same track, a modification of the third wouldn’t be taken in account.
One of the best music trackers for the CPC. Disk version.
|Date:||November 16, 2009|
Phew, so many news after the last meeting weekend :-)…
Ultrasyd just released a small music disc which contains four original Starkos Tracker songs. You can download it directly here.
Targhan has just released a new version of his great music tracker STarKos. The new version can be (as always) downloaded as ROM or disk version from Grim’s Wiki pages (btw. have a look at them, they are an awesome CPC documentation collection, too).
Changelog for version 1.2:
- Highlight of every X lines in the pattern editor (customisable).
- A few colorsets.
- Ability to find a new and unused track in the Linker (U key)
- The players could alter one byte in the memory in rare occasions. DO NOT USE THE PREVIOUS PLAYERS ANYMORE !
- The player generator could save on drive A when it should save on B.
- When generating a song, the Execution in the header gives its start (but the Start remains unusable).
- In very rare occasions, the current instrument could be destroyed after a disc access.
- Modifying the second or third track would not validate the change if the first one was pointing the same track.
- File selecting shifted bug corrected.
- Wrong looping behaviour corrected.
- Clipboard buffers were not set correctly. I had to shrink a bit the manual clipboards (Shift+F7/F8/F0).
- Better disc code. No more crashes, and a little faster.
- … A lot of tiny bugs corrected.
- Bigger pattern editor.
- Shift+Control + Up/Down on a note to increase its octave.
- Q on a transposition to invert the sign.
- Del on a transposition to set it to 0.
- Ask to confirm when erasing a file.
- Numbers of song/instruments on a disc written in decimal.
- In the Instrument Editor, F0/. copy the line by default instead of creating an empty line.
- Prevent the cycling of the notes when playing the highest keys.
- You can set a different ùuser when running STarKos and the Generators, and the programs will use it.