The CPC Wiki needs to move from the server, which was kindly donated by Nurgle, to a new server again. It is aimed to move the Wiki to its new location on wednesday or friday, so don’t be afraid if it isn’t available during that time. You can read more about it in the CPC Wiki forums (if they are available ) and I will try to keep you informed about the migration progress. You can find more detailed information during the migration progress when you follow Gryzors Twitter account (@krakout).
[UPDATE-19.11.2011] The Wiki moved to its new server this night and all seems to be working. If there are any problems, please report them in the forums or contact Gryzor.[/UPDATE]
In the current episode 143, the BitJam Podcast features one hour of the best CPC tunes. The tunes were mixed by Jegougou, the logo was created by H2O and the whole thing was compiled by Bobic and also Grim helped to create this episode of the Podcast. Don’t miss this episode and download it from the Bitfellas homepage.
Julian Breeze – Sigma Seven
Ben Daglish – Mask
Intensity – Fly
Tiny Williams – Ninja Warriors
David Whittaker – Golden Axe
Steve Turner – Flying Shark
Michel Winogradoff – Disc
Gregroy Clement – Iron Lord
Targhan – Turrican – The Bath
Rob Hubbard – Warhawk
Tim Follin – Solar Invasion
Rob Hubbard – Dragon’s Lair 2
Tim Follin – Ghouls ‘n’Ghosts
Rob Hubbard – Commando
Jonathan Dunn – Darkman
Jonathan Dunn – Wec Le Mans
Frederic Motte – Tiny Sweeks
Michel Winogradoff – Harricane
Matt Furniss – Space Harrier 2
Nigel Pritchard – Zone Trooper
David Whittaker – Out Run – Theme 2
Allister Brimble – Sergeant Seymour Robotcop – Menu
Norecess decided to release his self-developed IDE, which he uses to create programs and demos for the Amstrad CPC (e.g. his demo Phreaks or the command shell QuickCMD). So you now can have a look at it and use it, if you want, for your own productions (read the dedicated thread in the CPC Wiki forums on how to use the IDE). But be aware that he won’t give you support for the program! You can download it from Norecess’ homepage.
CPC related plugins of the IDE:
CPCBigFile: embeed a set of resources into multiple small files (such as BANK.C4, BANK.C5, etc.) to be put later inside a DSK CPC image file. Additionally to that, a description file is outputted so the position/size in memory of each files can be easily retreived later.
CPCBinToC: convert a binary resource into a C file
CPCBitmap: convert a bitmap resource to CPC format, multiple conversion options are available
CPCDSK: inject resources into a DSK CPC image file. Internally makes use of excellent ManageDSK tool. Each resources in the DSK can be edited, cf. execution address etc.
CPCPacker: compress a set of resources. Exomizer or BitBuster can be choosen.
CPCRawBitmap: convert a bitmap resource to a custom RAW data format. It has been used by example with Phreaks demo to convert all frames into a single large array of data.
CPCText: outputs RAW data from an edited text in UI. User has to provide charset (font).
HexEdit: simple hexadecimal editor. Default viewer for unknown file-types.
ImageEdit: simple image viewer
SDCC: compiler for C/ASM files (makes use of SDCC2Pasmo utility to use Maxam’s syntax in assembly source-code)
PixelCalculator: useful tool which helped me a lot to compute pixel masking in MODE 0
SourceEdit: source editor, internally based on excellent Scite editor
TFM just released, as promised, a single version of his ROMManager for the Megaflash ROM interface and the Symbiface II . He also added the Inicron ROMBooster to the ROM, so you can now directly use up to 32 ROMs without installing the ROMBooster in ROM no. 15. You can download it from TFMs homepage http://www.futureos.de (in the download section). You can discuss the latest version or report errors in the CPCWiki forums.
Edge Grinder, a Shoot’em Up in the spirit of R-Type, was released some days ago. It was programmed for “Format War”, which main idea is to start developing games for different machines. The lead platform for Edge Grinder was that C64, well, and Paul Kooistra, who already brought such great games like Sub Hunter, Star Sabre and Dead on time to the CPC, did it and converted Edge Grinder to the CPC. You can read more about the story of the game, get the source code and of course download it on its Format War page. I also added a download to this posting.
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