Developing a beat’em up game for the Amstrad CPC in one weekend? Impossible! Impossible? Well, Francisco Gallego, Alberto Gonzalez and Jon Cortazar proved during the BitBitJam #3 that it is possible and released their game Kung Fu Guns now. In the game you play Sheriff Melissa Chase, who has to fight against a new chinese gang. It is a simple beat’em up with 2 levels finished, but they are thinking about evolving the idea and release a full game later. The game was developed with the great CPCtelera game development framework.
Ha… you thought the plasma week is over? – Nope ! Overflow, who just released his “Yet another plasma” demo some days ago, wrote a small technical explanation on how to create a rasterline-plasma and posted it on the CPCWiki forums. So if you are interested on how to develop a smooth plasma effect for the Amstrad CPC, that’s the way to go.
Kevin Thacker released a new version of his 2cdt utility. With 2cdt, which is a command-line utility, it is possible to transfer files directly into a cdt tape image file.
- Baud rate calculation fixed
- Set/override load address
- Set/override execution address
- Set/override type
- Define pause at start of file (length now can be defined)
- Add extra block for bad arnold emulator which skips first block (old version)
- Spectrum ROM loader (I use this for my tape games)
- Set name of file on tape
The ZIP file contains the Windows version and the source code to compile it under Linux. You can download it here.