Mar 222010
 

A new version of Grafx2, a bitmap painting program, was released today. With this program you can draw in more that 60 screen resolutions (e.g. all Amiga screen resolutions are supported). It was written for DOS, but ported to use the SDL graphics library, so it is now available for Windows, Linux, MacOS and FreeBSD. You can download it from the Grafx2 page at Google Code.

Here are the main changes (full changelist):

  • Layers
  • Lua scripting to generate and distort your drawings
  • Helper for saving complex C64 formats (FLI)
  • Some bug fixes

grafx2

Jan 212010
 

Flynn released a port of his Amstrad CPC emulator called WinCPC for the MacOS-X operating system. It is currently in alpha stage, but the following features are already implemented:

  • FDC emulation is complete. In MacCPC, stepping rate is considered as well.
  • PSG/sound rendering is complete.
  • CRTC/VDU emulation is complete. If desired, PAL emulation can be switched on.
  • Tape emulation is complete.
  • DSK and ZIP support.
  • CDT and ZIP support.
  • SNA and ZIP support.
  • Integrated debugger a la WinCPC.

You can download MacCPC directly from Flynn’s homepage or at the end of this posting.

[UPDATE: Flynn updated the emulator to version 0.9.2. This version resolves some problems with screen output in MacOX 10.6]

maccpc_1

MacCPC
MacCPC
maccpc_0_9_2_alpha.zip
Version: v0.9.2 alpha
723.5 KiB
366 Downloads
Details
Dec 232009
 

Flynn, author of the game H.E.R.O. and the WinCPC emulator for Windows, just wanted to learn how to program an Apple Macintosh and started to port WinCPC. The WinCPC emulation core was ported to C and the View and Controller were ported to Objective-C. He also thought about an iPhone port…

Well, there is lot’s of work to do, e.g. FDC and tape routines, sound rendering and a lot of other things, so it will take some time until MacCPC will be released. He also wrote that he has not discontinued WinCPC.

maccpc

Oct 132008
 

Another great news for cross-developers: PulkoMandy released an updated version of his pixel-art tool GrafX2. The sourcecode is available and should compile under Linux, Windows and MacOS. However, currently only binaries for Windows are available on the GrafX2 website , but binaries for the other systems will follow. The software is avtively supported, so don’t hesitate to ask the developers for help, features and bugfixes.

grafx2

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