Jun 092013
 

Condense released a new demo called Phortem. It contains very nice effects, very colourful pixel art (and a lot of them), trackmo style, great transitions and a music loader. They also detect if you use an Amstrad Plus and choose another colour palette for it. Watch it on real hardware – if possible. You can download it from Pouet.net (don’t forget to vote) and at the end of this posting.

Amstrad Plus version:

Phortem by Condense
Phortem by Condense
2013_phortem_(condense).zip
1.4 MiB
220 Downloads
Details
Feb 262012
 

Norecess released an update to his nice utility which makes it possible to use the Pasmo assembler instead of the in SDCC included ASZ80 assembler. This allows you to use a more familiar (Maxam style) assembly syntax. You can download it from Norecess’ homepage. You can also find my SDCC example project for the Code:Blocks IDE and a small coding tutorial on his page, too.

Changes:

  • Bugfix for IX / IY register handling.
Feb 062012
 

Norecess released an update to his nice utility which makes it possible to use the Pasmo assembler instead of the in SDCC included ASZ80 assembler. This allows you to use a more familiar (Maxam style) assembly syntax. You can download it from Norecess’ homepage. You can also find my SDCC example project for the Code:Blocks IDE and a small coding tutorial on his page, too.

Changes:

  • source compatibility with ASM codes generated by SDCC v3.1.0
Dec 172011
 

Norecess, known for his demos and tools, released the source code of the Windows version of SDCC2Pasmo. SDCC2Pasmo is a small assembly syntax converter, which allows you to use Maxam style assembly syntax, which is compatible with the Pasmo, WinApe or Maxam assembler, in the SDCC ANSI C cross-compiler.

The command-line usage is: SDCC2Pasmo sdcc_output.asm pasmo_compatible.asm

You can now download the code from Norecess’ productions section on his website.

Oct 272011
 

Norecess decided to release his self-developed IDE, which he uses to create programs and demos for the Amstrad CPC (e.g. his demo Phreaks or the command shell QuickCMD). So you now can have a look at it and use it, if you want, for your own productions (read the dedicated thread in the CPC Wiki forums on how to use the IDE). But be aware that he won’t give you support for the program! You can download it from Norecess’ homepage.

CPC related plugins of the IDE:

  • CPCBigFile: embeed a set of resources into multiple small files (such as BANK.C4, BANK.C5, etc.) to be put later inside a DSK CPC image file. Additionally to that, a description file is outputted so the position/size in memory of each files can be easily retreived later.
  • CPCBinToC: convert a binary resource into a C file
  • CPCBitmap: convert a bitmap resource to CPC format, multiple conversion options are available
  • CPCDSK: inject resources into a DSK CPC image file. Internally makes use of excellent ManageDSK tool. Each resources in the DSK can be edited, cf. execution address etc.
  • CPCPacker: compress a set of resources. Exomizer or BitBuster can be choosen.
  • CPCRawBitmap: convert a bitmap resource to a custom RAW data format. It has been used by example with Phreaks demo to convert all frames into a single large array of data.
  • CPCText: outputs RAW data from an edited text in UI. User has to provide charset (font).
  • HexEdit: simple hexadecimal editor. Default viewer for unknown file-types.
  • ImageEdit: simple image viewer
  • SDCC: compiler for C/ASM files (makes use of SDCC2Pasmo utility to use Maxam’s syntax in assembly source-code)
  • PixelCalculator: useful tool which helped me a lot to compute pixel masking in MODE 0
  • SourceEdit: source editor, internally based on excellent Scite editor

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