May 152015
 

You have a great idea for an awesome Amstrad CPC game? You want to use a cross-compiler and all your powerful tools on your PC? You don’t know where to start to develop for the Amstrad CPC? Then you should definitively have a look at CPCtelera, a new game engine for the Amstrad CPC, which is based on the SDCC C compiler. It has a very good documentation, a lot of examples and is available for Windows, Linux and OS-X.
You can get the latest version from the official homepage or download it from GitHub.

Features

  • A low-level library with support for: graphics, audio, keyboard, firmware, strings, video hardware manipulation and memory management.
  • An API for developing games and software in C and Assembler.
  • A complete multi-platform building system with support for building CDTs and DSKs automatically.
  • Tools for content authoring (audio, graphics and level editing)

Aims of CPCtelera

  • Delivering a convenient, usable and fast environment for developing games
  • Providing an up-to-date, detailed and easy to consult documentation
  • Giving technical details of the complete implementation for those curious
  • Easing the install and configuration process

  4 Responses to “CPCtelera v1.0 – Amstrad CPC game engine for C developers”

  1. […] (using Cygwin), Linux and Mac, with source-code available on GitHub. Link: Official Website Source: Octoate.de Category: Link Amstrad, News, Programming Tags: Amstrad CPC, Amstrad CPC 464, c language, […]

  2. […] new version of CPCtelera, the Amstrad CPC game engine for C developers, was just released. CPCtelera offers a huge C library […]

  3. […] two months of intense development a new version of CPCtelera, the Amstrad CPC game engine for C developers, was just released. CPCtelera offers a huge C library […]

  4. […] new version of CPCtelera, the Amstrad CPC game engine for C developers, was just released in version 1.3. CPCtelera offers a […]

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