Mar 182012

Optimus of Dirty Minds released the final version of his Wolfenstrad demo (graphics by Voxfreax and music by Sice). It features a raycasting engine like in the good old id Software ego shooter. You can also move manually in the labyrinth. Wolfenstrad was developed in a mix of SDCC C code and Z80 assembly. Be sure to download it and vote for it on

You can download it from its Pouet page and at the end of this news.


24.5 KiB

  3 Responses to “Wolfenstrad demo”

  1. Hi there, thanks for adding our prod in your news page…
    Just a short notice that my nickname is wrongly written 😀
    Take care,

  2. Hi,
    waaahhh… I thought I corrected it. Guess I was already sleeping while writing this news – but at least it was correct in the tags :D.

  3. Hi,
    Thanks for your prompt correction 🙂 Indeed, it was OK in the tags!
    See you,

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