Apr 132010
 

Arkos just released the first beta version of their already announced windows-based chiptune tracker – the “Arkos Tracker”. With this tracker you can compose songs for the CPC and can listen to them via soundchip emulation or with a CPC which is connected to your PC with the [[CPC Booster]]. The player routine isn’t only available for the Amstrad CPC, but also for the MSX, Spectrum and Pentagon 128k.

You can download the Beta version from the tools section of the Arkos homepage.

arkostracker1

Mar 222010
 

A new version of Grafx2, a bitmap painting program, was released today. With this program you can draw in more that 60 screen resolutions (e.g. all Amiga screen resolutions are supported). It was written for DOS, but ported to use the SDL graphics library, so it is now available for Windows, Linux, MacOS and FreeBSD. You can download it from the Grafx2 page at Google Code.

Here are the main changes (full changelist):

  • Layers
  • Lua scripting to generate and distort your drawings
  • Helper for saving complex C64 formats (FLI)
  • Some bug fixes

grafx2

Feb 192010
 

Good news from Arkos: The Arkos Tracker, a Windows based music tracker program, will be released within a few weeks. You can compose songs on the PC which will be later played on the CPC or any other computer which uses the same music chip (AY-3-891x and YM2149). It will be released with a pack of Z80 players and tons of music and sounds.

For now, you can have a look at the video:

 

UPDATE: Targhan, the developer of the Arkos Tracker, provided more information about it in the CPC Wiki forums. Here are the features of the Arkos Tracker:

Features:

  • 256 patterns available.
  • Each pattern is composed of 3 independent tracks.
  • 512 tracks available, each being reusable in any pattern, or even several times in the same pattern.
  • Each track can be transposed independently in a pattern.
  • A track has a height from 1 to 128 lines, independently of the pattern that uses it.
  • 255 instruments available.
  • The instrument editor allows you to modify each registers of the PSG.
  • Replay frequency of 13, 25, 50, 100, 150 or 300hz.
  • Possibility to put "events" in your song. They can either be used to synchronize your music with your production, or trigger digidrums for exemple.
  • Big news: instruments are divised into two channels : a Software, and Hardware one. These channels can be independant or dependent from each other. Allows using two waves at the same time!
  • Allows you to play sound effects in a very flexible and powerful way. You can also play the SFXs without any music.
  • You can import any STarKos song.
  • NO SID/DMA for CPC+ for now. I may plan that…

About the Player:

  • Only 25 scanlines maximum used!
  • On top of being faster than the STarKos player, it’s lighter: one and a half kb.
  • The player works on Amstrad CPC, MSX, Spectrum or Pentagon (using conditional assembling : only the necessary code is used).
  • The generated songs are very light (about as much as the STarKos song. Sometimes a bit lighter, sometimes not).
  • Can be used in Basic (call the player by yourself, or use it under interruptions), and Assembler.
  • The source of the player is given, and documented.
  • The format of the music is given. So you’ll be able to create your own custom tools (conversion, new players…).
  • Fade in/out available.

About the sound effects:

  • Every instrument of your song becomes a sound effect.
  • You can play/stop a sound effect on any, or all, of the 3 channels.
  • You can choose the note, volume, speed of any triggered SFX.
  • You can add Pitch to them (useful to add randomness to the sounds, for example).
  • Sound effects are in a seperate file : you can use the same sound bank even if you change the music.
Jan 092010
 

A new version of DSP, an emulator for various computer systems including the Amstrad CPC, is now, after a long time of development, available. You can download the new version from the DSP homepage.

Changes:

• General
   +ENHANCE: Started portability Lazarus + Free Pascal, now DSP can be compiled in Delphi, Lazarus under Windows and Lazarus under Linux (arcade drivers only ATM).
   +BUG: Fixed a bug closing audio in Windows
   +ENHANCE: Added a variable in the INI file to locate the language files
   +ENHANCE: Create the INI file even if DSP don’t find language files
   +BUG: Fixed a bug in the scroll, when the length of the screen was equal to the scroll window
   +ENHANCE: Added sprite functions to use other sprites sizes than the original of the uncompressed graphics.
   +ENHANCE: YM2151 – More speed (for example the opening scene of Jackal don’t slow down)
   +BUG: Fixed some bugs when you select a portion of the tape directly from the panel.
   +NEW: i8255 – Device i8255 (Mode 0 only)
   +ENHANCE: M68000 – Added some more opcodes.
   +ENHANCE: Fixed some bugs in the initial list of game load (initial preview, the initial list, default image, etc.)
• Spectrum
   +ENHANCE: Implemented the special ULA+ colors function
   +ENHANCE: Implemented screen with scanlines 2X and 3X.
   +BUG: Fixed a bug in 0x19 block of TZX, don’t pause and games with protection Speedlock 1 does not work.
   +ENHANCE: Implemented the initial state of the EAR with the symbols of the TZX 0x19 block, now load more games.
• Amstrad CPC
   +NEW: Implemented i8255, more games load ( ‘Baby Jo Going Home’ saga ‘Barbarian’, etc), the color palette changes correctly.
   +ENHANCE: Keyboard works much better (‘Antiriad’ works)
• Contra
   +NEW: Added driver with stereo sound. Sprites problems, possible bug in the M6809 core
• Mappy
   +NEW: Added driver without sound. Possible bugs in the M6809, graphical glitches.
• Rastan
   +NEW: Added driver with sound (bugs in the M68000, so you can not pass the second stage).
• Legendary Wings Hardware
   +NEW: Added Legendary Wings driver with sound
   +NEW: Added Section Z driver with sound
   +NEW: Added Trojan driver with sound, missing ADPCM sound
• Street Fighter
   +NEW: Added driver with sound, missing ADPCM. When you start the driver, make some sound, and then stops all.
You can download the new binary (for windows and linux) and the source from here.

Dec 312009
 

Lachlan Keown released a new version of his sprite editor for Windows. With AMSprite you can paint your graphics / sprites on a Windows PC and use them for your CPC productions, so it is perfect for cross-development. You can donwload it from the [[AMSprite|CPC Wiki article]].

Changes in version 1.4:

  • Included option to output mirrored sprites.
  • Outputs hardware sprites in compressed format.
  • Supports video import under 64-bit OS.

AMSpriteScr

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close